Additionally it also allows you to collect some loot before you spawn and start prepared and ready! As time goes on, we are going to look into ways of improving the minigames experience, possibly involving them in the events that we do on our servers from time-to-time. Minigames offer some more excitement to the server and allow you to play something slightly different. > "Gun Maze" A classic Crafting Dead game including a maze, full of loot and vantage points! > "Gun and Run" previously called "Towers", an open area to collect loot and fight others. > 1v1 dueling gamemode (featuring two different arena styles).
Unfortunately, these were later removed however we have decided to bring them back! These will consist of three gamemodes: Years back, Crafting Dead used to have minigames on the network. Simply put, you provide three Nails (a crafting component) to the questgiver for XP and money.We are bringing back Minigames onto our network! We have been working on a select few modes that we feel our players will enjoy. Once that side mission is completed, Three Nails - a continuous mission - is available. In the City of Moresby (Act 2), there's a series of sidequests that ends with Fortress of God. (B) - With the ability to create stackable items (which you can sell), you can create a steady source of cash (as long as your Modification Components are available). This method is how a Bomber Build is so handy in the first Dead Island game. Go to a workbench and create a stackable item that's different from the one you are duplicating, and you will have a new stack of items (minus one in the stack) in your inventory. (A) - There is a way to duplicate any stackable item in Dead Island, provided you have your other slots occupied by non-stackable items, and have the blueprints to create the stackable item you want to dupe, and a blueprint to create another stackable item.īasically, have the stackable item you want to duplicate equipped (in your hand) and occupy the other weapon wheel slots with non-stackable items. If you're playing the first Dead Island to boost your character for Riptide, there're a few tricks to help you fast-level. Note that the new Weapon category related skills (which require "mastery" through usage) start at Level 0 regardless if you import a character or not, since they are new to Riptide. Use that chance to buy up any remaining skills you believe are helpful. Luckily the level cap is past 60 (probably 70), so you will have some measure of play if you imported a high level character.